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Standard Template Library (STL)

  • Containers

    • Simple/Sequence Containers

      • vector, list, pair, forward_list (singly linked list)
    • Container Adapter/ Derived Containers

      • Don't support iterators, hence to print the content, use while(!container.empty()) thing.
      • (build upon simple containers)
      • (stack, queue, deque, heap, priority queue)
    • Associative Containers

      • Implemented as a sorted Data structure; data can be searched in O(logn)
      • set, map, multimap, and multiset
      • ordered map/set have an order and are implemented as self-balancing BST(Red black Trees).
      • Keys may not need to be integral.
      • Requirement: operator < should be defined.
    • unordered Associative Containers

      • Implement an unordered Data structure; data can be searched in O(1) on avg.
      • unordered_set, unordered_map, unordered_multimap, unordered_multiset
      • unordered map/set uses hashing and has no-ordering.
  • Algorithms

    • binary_search()
    • find()
    • reverse()
    • sort()
    • and more...
  • Iterators (only 5 types)

    • An object(like a pointer) that points to an element in the container, helps in accessing data within the container.
    • We use an iterator to move through elements of the container.
    • Random access iterators are like pointers like we do arithmetic on the pointer(so we can jump via these iterators).
    • Forward, Bidirectional, Input, and Output iterators only move one at a time(+1, ++) and are not like pointers.
    • Why use them: Iterators help in moving inside the container irrespective of the type of container, whether it is a map, set, vector, list...
  • Comparator/Functor/Comparison object

    • helps in writing our comparison function that can be passed to algorithms to make comparisons
    • It is an object(cmp) of a class that has () operator overloaded so to call comparison using cmp(Obj A, Obj B).
// Example: Template + Iterator + Comparator

// generic function to find something in a container
template<class Iterator, class T, class Comparator>
Iterator search(Iterator start, Iterator end, T key, Comparator cmp ){
// Iterator - Thanks to iterator, to work irrespective of Container.
while(start != end){
if(cmp(*start, key)){ // Thanks to Generic Comparator
return start;
}
start++;
}
return end;
}

class Phone{
string name;
float price;
public:
Phone(){
}
Phone(string name, float price){
this->name = name;
this->price = price;
}
};

class PhoneComparator{
bool operator()(Phone A, PhoneB){
return A.price == B.price;
}
};

int main(){
Phone OnePlus("OnePlus", 100);
Phone Xiaomi("Xiaomi", 2000);

PhoneComparator cmp;

vector<Phone> cv;
cv.push_back(OnePlus);
cv.push_back(Xiaomi);
auto it = search(cv.begin(), cv.end(), OnePlus, cmp);
if(it == cv.end()){
cout<<"Phone Not Found in vector";
}else{
cout<<"Phone Found in vector: "<<it->name<<endl;
}

list<Phone> phoneList; // independent of Container- Thanks to Iterator.
phoneList.push_back(OnePlus);
phoneList.push_back(Xiaomi);
auto it = search(phoneList.begin(), phoneList.end(), OnePlus, cmp);
if(it == phoneList.end()){
cout<<"Phone Not Found in list";
}else{
cout<<"Phone Found in list: "<<it->name<<endl;
}
}

Note
  • All STL containers are passed by value.
  • So make sure to use & in formal parameters in case you want to reflect changes done inside function into STL container.

Vector<T>

  • Dynamic Size
  • Rich Library functions
  • Easy to know size via size()
  • No need to pass size to function
  • Can be returned from the function
  • Initialized with default values
  • Can easily copy a vector to another via v1 = v2
  • Passed by value to function. so if you want to modify the vector make sure to use & and make the vector pass by reference.
  vector<int> v;
// vector size
v.size();
// looping over vector
for (int i = 0; i < v.size(); ++i){
cout<<v[i]<<" ";
}

// looping(no updation) via for each loop
for (auto x: v){
x+=10; // will not modify vector
cout<<x<<" ";
}
// looping(`updation => use reference`) via for each loop
for (auto &x: v){ // & also help in avoiding copying larger objects.
x+=10; // will `modify` vector
// cout<<x<<" ";
}
// looping via iterator
vector<int>::iterator vit;
for(vit=v.begin(); vit!=v.end(); vit++){
cout<<*vit<<" ";
}
// vector initialization
vector<int> vec= {10,20,30,40};
vector<int> vec{10,20,30,40}; // no equal sign
vector<int> vec2(10,5) // 10 elements each with 5 value
  • functions same as c++ strings, almost all. see in my cpp blog

  • Internal Implementation be like

    #include <iostream>
    using namespace std;
    class Vector {
    int *arr;
    int num_elements;
    int capacity;

    public:
    Vector(int size) {
    arr = new int[size];
    num_elements = 0;
    capacity = size;
    }
    void insert(int val) {
    if(num_elements < capacity) {
    arr[num_elements]=val;
    num_elements++;
    } else {
    resize();
    arr[num_elements]=val;
    num_elements++;
    }
    }

    int getAt(int index){
    return arr[index];
    }

    void resize() {
    int* tempArr=new int[capacity*2];
    capacity*=2;

    for(int i=0; i<num_elements; i++) {
    tempArr[i]=arr[i];
    }

    delete [] arr;
    arr=tempArr;
    }

    int length() {
    return num_elements;
    }

    void print() {
    for(int i=0; i<num_elements; i++)
    cout << arr[i] << " ";
    cout << endl;
    }
    };
danger

Very Important:

  • v.size() returns an unsigned integer.
  • So if size is 0 and we do v.size() - i, it will be 0 - i.
  • => a very big positive number( >109 in 32 bit and >1018 in 64 bit)
  • => loop runs for a very long time.
  • so always do int(v.size()) to get 0-1 = -1 and not all 1s in unsigned interger which becomes 2^31-1 or 2^63-1.
  • or never subtract anything from v.size() at all.

list<T> and forward-list<T>

  • you can not call sort(l.begin(), l.end()) because sort required random access iterator but l.begin() or l.end() returns bidirectional iterators.
  • Instead use l.sort() to sort.

list<int> l{2,3,4,5,5}; // doubly linked list
/*
methods available:-
- l.push_back()
- l.push_front()
- l.pop_back()
- l.pop_front()
- l.remove(val)
- l.erase(iterator)
- l.insert(iterator, value)
- l.sort()
- l.reverse()
- l.empty()
- l.front()
- l.back()
*/

forward_list<int> fl; // singly linked list

deque<T>

  • can use deque always instead of stack and queue.
  • O(1) random access to any element.

Very Important

  • Even though it is a queue, random access is possible in the case of the deque.
  • => can access dq[i] in constant time.
deque<int> dq;
dq.push_front(10);
dq.pop_front(20);
dq.push_back(10);
dq.pop_back(10);

// random acess iterator
deque<int> dq;
dq.push_back(10);
dq.push_back(20);
dq.push_back(30);
dq.push_back(40);
dq.push_back(50);
dq.push_back(60);

cout<< dq[3] <<endl;
cout<< dq.at(4) <<endl;

Stack<T>

  • A Container Adapter that uses deque as underline container.

  • No random Access, No iterators, No range-based loops, No curly braced-initialization.

  • inside <stack>

    • push()
    • top()
    • pop()
    • size()
    • empty()
    stack<int> s;
    s.push(90);

    // use while stack is not empty loop to print the stack.
    auto scopy = s;
    while(!scopy.empty()){
    cout<<scopy.top()<<" ";
    scopy.pop();
    }
    cout<<endl;

Queue<T>

  • A Container Adapter based on deque as well.

  • No random Access,No iterators, No range-based loops, No curly braced-initialization.

  • inside <queue>

    • queue<int> q;
    • push()
    • pop()
    • empty()
    • size()
    • front()
    • back()
  • Internals of Queue

  • Intitally queue has front and rear pointers both points to -1 => Queue is empty.

  • Both rear and front points to same index (not equal to -1) => Queeu has only one elements.

  • Queue Full condition => rear + 1 = front.

void enqueue(queue, front, rear, item){
// check for full quuee
if((rear + 1) % n == front) {
cout<<"overflow";
return;
}

if(rear == -1){
front = rear = 0;
}else{
rear = (rear + 1) % n
}
queue[rear] = item;
}
void dequeue(queue, front, rear, item){
// check for empty quuee
if(rear == front and rear==-1) {
cout<<"underflow";
return;
}

if(rear == front){
front = rear = -1;
}else{
front = (front + 1) % n;
}
}

Priority Queue<T> or Heap

  • Inside <queue> header file only
  • A priority queue is just like a normal queue data structure except that each element inserted is associated with a “priority”.
  • It supports the usual push(), pop(), top(), etc operations, but is specifically designed so that its first element is always the greatest of the elements it contains, i.e. max heap.
  • In STL, priority queues take three template parameters:
    template <class T, class Container = vector<T\>, class Compare = less<typename Container::value_type>>
    class priority_queue;
    • The first element of the template defines the class of each element. It can be user-defined classes or primitive data types. Like in your case it can be int, float, or double.
    • The second element defines the container to be used to store the elements. The standard container classes std::vector and std::dequeue fulfill these requirements. It is usually the vector of the class defined in the first argument. Like in our case it can be vector<int>, vector<float>, vector<double>.
    • The third element is a comparative class. By default, it is less<T> but can be changed to suit your need. For min heap, it can be changed to greater<T>.
  • using vector as the underline container
    • priority_queue<int> pq;
    • priority_queue<int, vector<int> , greater<int\> > pq;
    • push() => O(logn)
    • pop() => O(logn)
    • top() => O(1)
    • empty() => O(1)
    • size() => O(1)
info

Important

  • Use this ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇

  • pqmax pq(arr, arr+n) - => creates a max heap from an array rather than pushing elements one by one. - Inplace Algorithm to convert the array into a heap - 2 ways, Top-down, and Bottom-up. - Top-down is unoptimized, and bottom-up is optimized.

      :::note Top-Down Approach
    - start from the left of the array and keep on making the array till ith index as the heap.
    - Time Complexity.
    - For h=1, operations = 1
    - For h=2, operations = 2*1 (for both nodes at h=2, at max need to move 1 step above,i.e. the top)
    - For h=3, operations = 4*2 (for both nodes at h=3, at max need to move 2 step above,i.e. the top)
    - For h=4, operations = 8*3 (for both nodes at h=4, at max need to move 3 step above,i.e. the top)
    - and so on...
    - For h=h, operations = 2^(h-1) * h
    - Total = Σ (h\*2<sup>(h-1)</sup>)
    - It is an AGP.
    - = 2 + n*(logn-1)= **O(nlogn)**.
    - Solved by hand.❤️️
    :::

    :::note Bottom-up Approach
    - This approach is better as the time complexity to build a heap is O(n).
    - It builds heap using a bottom-up approach which is O(n).
    - It does it by going backward from the last internal node of the array floor(n/2) and calls heapify(i).
    - **Proof:** Let Tree is Perfect tree, which is also a CBT right? Yes. -
    - Every Perfect tree is a CBT.
    - => all internal nodes are till height (h-1).
    - and all leave nodes are at height h. If we look what we are doing.

    ```cpp
    for every node from floor(n/2) to 1:
    heapify(node)
    ```
    - Assuming heights start from 1.
    - We can say for nodes at height h-1 [#nodes = 2<sup>h-2</sup>], we call heapify at max 1 time only.
    - For nodes at height h-2 [#nodes = 2<sup>h-3</sup>]. We call heapify at max 2 times only and so on.
    - Worst case Time will be 2<sup>h-2</sup> + 2<sup>h-3</sup>\*2 + 2<sup>h-4</sup>\*3 + ....
    - = 2<sup>h-2</sup> * (1 + 2/2<sup>1</sup> + 3/2<sup>2</sup> + 4/2<sup>3</sup> + ...)
    - Also we know total number of nodes = n = 2<sup>h</sup> - 1
    - and (1 + 2/2<sup>1</sup> + 3/2<sup>2</sup> + 4/2<sup>3</sup> + ...) is approximately 3.
    - Hence, **Time Complexity is O(n)**.
    :::

    :::

  • Furthermore, approach of pushing elements one by one is costlier and it will be O(nlogn) , log(i) being for each insertion, similar when printing heap, nlogn time.
  • In CBT, total number of internal nodes are floor(n/2)
  • It also implies leaves start from the floor(n/2) + 1 and go till n.

:::

Custom Sorting in PQ

  • Have to use Comparator class/struct and implement () opearator
  struct PairCmp {
bool operator()(Pair a , Pair b) {
return a.second > b.second;
}
};

priority_queue<Pair, vector<Pair>, PairCmp> pq;
pq.push({100, 20});
pq.push({150, 200});
pq.push({190, 120});
pq.push({110, 1340});
pq.push({90, 10});

while(!pq.empty()){
cout<<pq.top().first<<","<<pq.top().second<<endl;
pq.pop();
}

::: Tip

  • We can push -ve of number in heap, to make default maxheap -> minheap.
  • If we are inserting a pair<int, int>{a,b} into maxheap, we can get anyorder, by pushing and poping any combination. using
  • {a, b} ---> order will be [desc by a, desc by b]
  • {a, -b} ---> order will be [desc by a, asc by b]
  • {-a, b} ---> order will be [asc by a, desc by b]
  • {-a, -b} ---> order will be [asc by a, asc by b]

:::

  • Application of Heaps
    • Dijkstra's Algorithm
    • Prim's Algorithm
    • Huffman Coding
    • Heapsort

set<T>

  • inside #include<set>
  • uses RBTree as a data structure.
  insert() // logn
find() // logn
- to check if the element is present or not.
- returns iterator if found else return end() iterator.
count() // logn
- returns 1 or 0
- can be used in place of find()
size() // O(1)
erase() // logn
clear()
begin() // O(1)
end() // O(1)
empty() // O(1)
// as elements are sorted in set
// it has binarysearch functions.
lower_bound() // logn
- returns Iterator pointing to first element equal to or greater than key, or end(). This function returns the first element of a subsequence of elements that matches the given key. If unsuccessful it returns an iterator pointing to the first element that has a greater value than the given key or end() if no such element exists.
- always returns first element >= key, so if we want to find < key, we do lower_bound() - 1`**
upper_bound() // logn
- always returns first element > key, so if we want to find <= key, we do upper_bound() - 1`
- returns the upper element.
- Iterator pointing to the first element greater than key, or end().
caution

Note for lower and upper bound functions

  • If you are doing -1 (it--).
  • Make sure returned iterator doesn't points to begin().
  • If you are doing +1 (it++).
  • Make sure returned iterator doesn't points to end() or rbegin().
  • Always sorted output when print.
  • can make decreasing using set<int, greater<int> > s;
  • No Duplicates are stored.
  • All begin() and end() access containers can use short for-loop for (auto &x: set_name) for printing/
  • as well as for loop with iterators.
  // we can initialize the set with vector
vector<int> v={1,3,5,67,8,3,2};
set<int> s(v.begin(), v.end());
  // Set for custom datatypes
struct Person{
string name;
bool operator < (Person other) {
return this->name < other.name; // lexiographically sorted increasing order
}
};

set<Person> s;
s.insert({"shaurya"});
s.insert({"priyansh"});
for(auto person: s){
cout<<person.name<<endl;
}
  • Application of set
    • Store a stream of data in a sorted way.
tip

Very+Most Important:

  • Set can not update an element.
  • It have to delete the old val and insert the new val.
  • let say set<pair<int,int> > already has pair<40,30>,
  • now I want to change value to <40,100>.
  • Then I have to find pair <40,30> using auto it = set.find({40,30}),
  • erase it set.erase(it).
  • and then insert the new val set.insert({40,100});

map <T,U>

  • inside #include<map>

  • uses RBTree as a data structure.

  • map<int, int> m;

  • operator[] (logn)

    • to modify and create a key-value pair
    • m[20] is used to access key 20, if key is not present, it inserts 20 with 0 in case of value being int. other way is count(key)
  • count(key) to see if it is present or not.

    • if present then use [] to access or modify
    • else don't.
  insert(make_pair(key,value)) or insert({key,value})
find() // logn
count() // logn
erase() // logn
clear() // O(n) for cleanup
size() // O(1)
begin() // O(1)
end() // O(1)
empty() // O(1)
lower_bound() // logn
upper_bound() // logn
  • Always sorted output when print.
  • can make decreasing using map<int, string, greater<int\> > m;
  • No Duplicates are stored.
  • All begin() and end() access containers can use short for-loop for (auto &x: map_name) for printing, x is a pair.
  • as well as for loop with iterators.
  • Application same as set.
    • Sorted Stream of data with key value pairs
Tips and Tricks:
  • Always use map instead of unordered_map as map guarantees to have operations in log(n) time.
  • but unordered_map can in the worst case goes to O(n).
  • So using map inside for(1..n) loop can result in n2 rather than nlogn.
  • But if you get TLE from map. replace map with unordered_map and try to submit.

unordered_set <T>

  • inside #include<unordered_set>
  • uses Hashing as the data structure.
  • no ordering here.
  • for loop gives unpredicted output.
  • insert()
  • find()
  • count()
  • size()
  • empty()
  • clear()
  • erase()
  • All operations are constant O(1) on average.
  unordered_set<int> us; // uses hashing
us.insert(109);
us.insert(10);
us.insert(9);
// printing
for (auto x: us){
cout<<x<<" ";
}
// or
for (auto it = us.begin(); it!=us.end(); it++){
cout<<(*it)<<" ";
}

unordered_map<T,U>

  • inside #include<unordered_map>
  • uses Hashing as the data structure.
  • no ordering here.
  • for loop gives unpredicted output.
  • insert() or operator[].
  • find()
  • count()
  • size()
  • empty()
  • clear()
  • erase()
  • All operations are constant O(1) on average.
  unordered_map<int, bool> um; // uses hashing
um.insert({109, true});
um.insert({9, false});
um.insert({10, true});
// printing
for (auto x: um){
cout<<x.first<<","<<x.second<<" ";
}
// or
for (auto it = um.begin(); it!=um.end(); it++){
cout<<(*it).first<<","<<(*it).second<<" ";
}

  • similarly multiset inside #include<set>
  • similarly multimap inside #include<map>
  • For Multiset
    • st.erase(val) will delete all occurences of val from multiset.
    • but to remove only a single val, even if multiple exist use have to use st.erase(st.find(val)).

STL Algorithms (More Useful Functions)

- INT_MAX, LONG_MAX, LLONG_MAX // (in #include<climits\>)
- INT_MIN, LONG_MIN, LLONG_MIN // (in #include<climits\>)
- int max()
- int min()
- void swap(a,b)
- int gcd(a,b) // availble from c++17, (a, b and return value) can be long long as well.
- int __gcd(a,b) // availble from c++17, (a, b and return value) can be long long as well.

- iterator max_element(v.begin(), v.end())
- iterator max_element(v.begin(), v.end(), mycmp)
- iterator max_element(arr, arr + n) // <algorithm\>
- iterator max_element(arr, arr + n,cmp) // <algorithm\>
// bool cmp(Obj A, Obj B) {return A.prop < B.prop;}

- iterator min_element(v.begin(), v.end())
- iterator min_element(v.begin(), v.end(), mycmp)
- iterator min_element(arr, arr + n) // <algorithm\>
- iterator min_element(arr, arr + n,cmp) // <algorithm\>

- int accumulate(v.begin(), v.end(), 0) // in <numeric\>
- int accumulate(arr, arr + n, 0) // in <numeric\>
- int accumulate(v.begin(), v.end(), mult)
// int mult(Obj A, Obj B) {return A.prop * B.prop;}

- void sort(v.begin(), v.end(), greater<int\>);//sort in decreasing order
- void sort(v.begin(), v.end(), mycomp); //sort in decreasing order
- void sort(arr, arr + n, greater<int\>);//sort in decreasing order
- void sort(v.begin(), v.end(), cmp); // in <algorithm\>

- iterator find(container.begin(), container.end(), key) // linear search

- bool binary_search(container.begin(), container.end(), key) // <algorithm\>
- bool binary_search(container.begin(), container.end(), key, mycmp) // <algorithm\>
- iterator lower_bound(arr, arr + n, value_tobe_searched) // <algorithm\>
- iterator lower_bound(container.begin(), container.end(), key) // <algorithm\>
// returns Iterator pointing to first element equal to or greater than key, or end().
// This function returns the first element of a subsequence of elements that matches the given key.
// If unsuccessful it returns an iterator pointing to the first element that has a greater value than the given key or end() if no such greater element exists.
- iterator upper_bound(arr, arr + n, value_tobe_searched) // <algorithm\>
- iterator upper_bound(container.begin(), container.end(), key) // <algorithm\>
// returns the upper element.
// Iterator pointing to the first element greater than key, or end().

- bool is_sorted(container.begin(), container.end()) // O(n)

- bool is_permutation(container1.begin(), container1.end(), container2.begin()) // <algorithm\>
- bool is_permutation(a, a + n, b) // <algorithm\>
- bool prev_permutation(container.begin(), container.end()) // O(n)
- bool next_permutation(container.begin(), container.end()) // O(n)

- count(a, a + n, val) // <algorithm\>
- count(container.begin(), container.end(), val) // <algorithm\>

// memset works for setting (`0 and -1, false, true`) ONLY.
- memset(arr, value, sizeof(arr))
- memset(dp, value, sizeof(dp))

// fill works on all cases (setting 0, -1, true, false, 9, 5, -3)
- fill(container.begin(), container.end(), val) // <algorithm\>
- fill(arr, arr + n, val) // <algorithm\>

- reverse(a, a + n) // reverse array
- reverse(container.begin(), container.end())
- rotate(first_iterator, middle_iterator, last_iterator) // <algorithm\>

- int rand() // cstdlib
- random_shuffle(v.begin(), v.end()) // cstdlib
- srand(time(NULL)) // time in ctime
Tip
  • Use member functions of the container if available rather than using global ones. Those are more optimized and correct.
  • Like use lower_bound of set on set(set.lower_bound(key)) rather than using lower_bound(set.begin(), set.end(), key) as set does not have random iterator.

Thank you

  • 🎉 You've made it here. I believed in you.
  • You are awesome and a STL Pro. 🫂